Red faction guerrilla coop mod

broken image
broken image
broken image
broken image

After two highly-rated GDC lectures by the team in 2009, the lead multiplayer designer returns to reveal the specifics of the multiplayer level design process and share the lessons learned about how to use and avoid being abused by the destructible environments. Volition's Red Faction: Guerrilla pushed physics-based destruction to previously unseen levels this past summer with its GEOMOD 2.0 engine, and the multiplayer component highlighted this system to great effect.

broken image

It is the third installment in the Red Faction franchise. Red Faction Guerrilla, or RFG, was just a game sitting in the forgotten corner of my steam library until I re-discovered it, installed it, and played about an hour and a half of it on stream. As destruction systems become more prevalent in games, the standard pipelines, processes, and even design principles need to be re-examined and adapted to what is essentially a large emergent system. Red Faction: Guerrilla is a third-person shooter developed by Volition, Inc. Multiplayer Level Design in Red Faction GuerrillaĮnvironmental destruction is one of the key ways to increase interaction in games, particularly when combined with a full-featured physics system.